I decided to set up a temporary Quake 3 Arena Demo server on my home computer. Id software does a checksum comparison on the PK3 file before loading the demo server, so I couldn't modify any of the bots or levels, but I did hack together some interesting demo server modifications with some shell-trickery and a quick Perl script. Essentially, Quad Damage does _no_ damage (because quad is for losers), getting armor temporarily doubles gravity or changes the knock-back on certain weapons, and getting mega-health halves gravity (which wreaks havoc when you're playing Q3DM17). Again, I don't know how often it'll be active, but here's the info in case you're interested:
Server: | Pablo's Wacky Fun House |
Host: | pabs.dhs.org |
Info: | Q3D-DM: Q3DM7, Q3DM17 |
Let me know if you've got any suggestions or are interested in my dedicated server scripts (eventually I'll post 'em to the Projects section, but first I need to clean up and comment the code).
I think I'm headed to the Linux World Expo in San Jose this August. I don't have a place to stay yet, but travel and financing seems to be covered. My first LWE -- exciting!